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Created on: July 8, 1997
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This section deals with coding concepts that apply specifically to MultiMedia Fusion. There is not much right now but I will add a lot of new content as soon as possible.
Optimization Techniques and Code Timing:
This section uses the Draw object to create a famous fractal. Since this process is processor intensive and repetitive, it is a great opportunity to explore optimization techniques. This will be mostly done by considering techniques to time how long each "loop" of the code takes.