My entry for this collab. No music or into/ending cutscenes, as I don't know how this is going to be organized into the full level. If you find any bugs or oversights (or ways to improve), tell me! This is a cleaned up and detailed version of my previous entry.
3 artifacts! (blue 7, green 7, red 7)
There is flag usage (flag 0 and flag 1).
Player begins with double jump and run. Player gains climb and eye powerups.
Much warps and shifts!
~42 playable seperate screens(?)
2 tilesets and 7 CO's, 2 gradients
Probably missing something here... I'll remember eventually.