Revision of Smithee from Sat, 02/03/2018 - 19:43

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This was an experiment in trying to salvage pieces of an old game idea and turn it into something I could release. It was an attempt to make a game with an aimless design direction. By this I mean this game was made with no design goals, no direction, and nothing planned beforehand. I wanted to see if it could work and where it would take me.

Made For: 
An event