A small rooftop map for Doom 2. Tested with PRBoom but any Boom derived port should play it which is pretty much all of them except Chocolate Doom.
Consider it still in development. I really need the feedback on how it plays under Hurt Me Plenty and Ultraviolence, especially HMP because I'm still not sure about object placement and whether I should replace the Soulsphere in the secret area with something else or put a tough enemy or two around instead.