You can load jQuery into your Twine game via Google Hosted Libraries using this simple script code:
(function(){
var s = document.createElement('script');
s.src = 'http://ajax.googleapis.com/ajax/libs/jquery/2.0.0/jquery.min.js';
document.body.appendChild(s);
setTimeout(function f(){
if (jQuery) {
$.noConflict();
jQuery(document).ready(function() {
//whatever
});
} else setTimeout(f,1);
},1);
}());
Change whatever you want the function passed to ready() to do.
Notes:
* Since Twine's engine uses '$' for something, jQuery must sadly relinquish that convenient abbreviation.
* Using Google Hosted Libraries of course means that people can't play your game without a live internet connection. Nevertheless, it can be more convenient for you, the author, due to not having to host the jQuery file yourself.