Be some ducks. Find food for your ducklings.
(Mouse to steer, click to move forward)
this game is so cute!!!
are the lilipads food?
Poor baby ducks! WHYYYYYYYY? - http://www.metalsnail.net
yep!
Some of the unhappiest points I've ever earned in a game.
Love it.
i love you
i don't want you to get EXCITED or anything
but this game has made it into my game design textbook
it was in fact the exact example i was looking for
Wow, that's TREMENDOUSLY exciting, thank you!
(also your first book got me making games again in the first place, so thanks for THAT too!)
You monster. This was so horrifying, i had to record a video of it:
http://www.youtube.com/watch?v=AVJ3Y2Mih1c
ahaha i love this, thank you for making this!
I feel this needs an ending. It is excellent, though.
Every trainwreck I've made with an ending has a total let down ending ha. I REALLY need to put more thought into game endings!
I think I'm alright with it in this game though, I guess. if only cause I STILL can't think of anything else :P.
This game is AMAZING... I can't say enough about it... Just WOW..
I was playing it and it was so much fun.. so laid back.. then WOW what a cliffhanger! +fav for me
Oh my gosh. OH MY GOSH.
as a trainwreck i've got no problem with this game but what is it exactly in this one thats game design textbook material
like no offense and a bit of offense but really
if its something about bait & switch then instantly expecting it is pretty uh
It is a game. It was designed. It manages to create a surprising, interesting experience while remaining rather simple. It made me smile!
Why WOULDN'T it belong in a game design textbook?
Here.
Sound is very important to this game
Comments
this game is so cute!!!
this game is so cute!!!
are the lilipads food?
are the lilipads food?
Poor baby ducks!
Poor baby ducks! WHYYYYYYYY?
- http://www.metalsnail.net
yep!
yep!
Some of the unhappiest
Some of the unhappiest points I've ever earned in a game.
Love it.
i love you
i love you
i don't want you to get
i don't want you to get EXCITED or anything
but this game has made it into my game design textbook
it was in fact the exact example i was looking for
Wow, that's TREMENDOUSLY
Wow, that's TREMENDOUSLY exciting, thank you!
(also your first book got me making games again in the first place, so thanks for THAT too!)
You monster. This was so
You monster. This was so horrifying, i had to record a video of it:
http://www.youtube.com/watch?v=AVJ3Y2Mih1c
ahaha i love this, thank you
ahaha i love this, thank you for making this!
I feel this needs an ending.
I feel this needs an ending. It is excellent, though.
Every trainwreck I've made
Every trainwreck I've made with an ending has a total let down ending ha. I REALLY need to put more thought into game endings!
I think I'm alright with it in this game though, I guess. if only cause I STILL can't think of anything else :P.
Wow, look at that single tag
This game is AMAZING... I can't say enough about it... Just WOW..
I was playing it and it was so much fun.. so laid back.. then WOW what a cliffhanger! +fav for me
Oh my gosh. OH MY GOSH.
Oh my gosh. OH MY GOSH.
hey guys am i missing something here
as a trainwreck i've got no problem with this game but
what is it exactly in this one thats game design textbook material
like
no offense and a bit of offense but
really
if its something about bait & switch then instantly expecting it is pretty uh
It is a game. It was
It is a game. It was designed. It manages to create a surprising, interesting experience while remaining rather simple. It made me smile!
Why WOULDN'T it belong in a game design textbook?
Unofficial Mac Port
Here.
Sound is very important to
Sound is very important to this game