castle

kirkjerk's picture

little isometric castles

iso.png

So, kind of a counter point to smashenfreude,
iso is all about the joy of building...

mouse and mousebutton to build, space clears, m toggles the bricks' mortar.

lately I've been thinking about how important motion and kinetics are to me, game-wise.
Maybe I'm more of a toymaker than a gamemaker! I certainly seem to do jack and squat when it comes to level design.

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