A blocky creature hops around on screen, and you use the mouse to measure its various body parts (in pixels). Sometimes it's facing you, other times it's facing away, and other times it's looking to the left or right. You'll have to be patient if you want to document all of the dimensions... of the Boxy Hop-Dog.
Inspired by that classic question "The Pokédex lists the height of each Pokémon. How do they measure the Pokémon?"
The dimensions are randomized each time you play.
There are a few quirks (listed in the readme) but overall I'm very pleased with how this turned out. I was originally going to make 'better' looking art but I got so used to my placeholder art that I just ran with it. I did tweak the colors a bit to make each body part easier to tell apart for colorblind people and I hope I was successful in doing so. There is togglable text-to-speech just in case the X and Y values are too hard to read - I tried to make the color of the text easy to read against the background/Boxy Hop-Dog.
Made in Multimedia Fusion 2 with music made in Bosca Ceoil.
A cool 6 second .gif of the game is provided below
NOTE NOVEMBER 3RD 2021: I've added in a way to make the game mostly playable with just the mouse, as long as yours has a scroll wheel - you can use either the left or right mouse button to measure, clicking the middle button will bring up the entry screen and you can use the mouse wheel to scroll up or down to add/subtract values to the currently selected entry field. The latter method takes a little while longer than using the number keys but it's definitely doable.
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