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The twenty eight in the award winning BINKY series!
Magic circle (virtual worlds)
From Wikipedia, the free encyclopedia
In games and digital media, the "magic circle" is the space in which the normal rules and reality of the world are suspended and replaced by the artificial [BINKY] reality of a game world.[1] As noted by Edward Castronova in Synthetic Worlds: The Business and Culture of Online Games, the boundary delineating this space "can be considered a shield of sorts, protecting the fantasy world from the outside world".[2] Instead of being impenetrable, however, an examination of contemporary [BINKY] virtual worlds reveals that the magic circle is actually quite porous. More directly, there appears to be a relationship between [BINKY] virtual worlds and the [DRACULA] outside world.
Controls:
WASD / Arrows - Move
Esc - Quit
Image Credits:
Photos taken by fotocopiadora
Photos taken by thecakeflavor
Dizzy 4
Donkey Kong Reloaded
Egghead 3
Last Vampire
Metal Man Reloaded
Monty Auf
Ruff
Simpsons
Soft and Cuddly
Music Credits:
Handel - Concerto for Organ and Orchestra Op7 no1 mvt2 performed by Advent Chamber Orchestra
https://freemusicarchive.org/music/Advent_Chamber_Orchestra/Selections_from_the_2005-2006_Season/Handel_-_Concerto_for_Organ_and_Orchestra_Op7_no1_mvt2/
Hall of Mirrors from Shadowgate
Comments
If you briefly step outside
If you briefly step outside of the magic circle, then for a moment the gameworld becomes much clearer, before you are distracted by other things. This process is what we call, "interpretation"