No, I've used sounds before. I don't use them often, partly because I don't want to spend a lot of time looking for them and mostly because I don't really have an excuse to put them in. Most of my games aren't explodey color funfests like this one, and I can usually get by with just a jump sound. I let my MIDIs take care of my soundwork.
The Oregon Trail used a lot of sound in a similar way, and as a whole is a lot like this game, though it's a little more clear what the heck is going on. I probably should use sound more- it's something I haven't really utilized much.
I just like to grab random crap out of the KnP/TGF/MMF resources. And maybe steal sounds out of other games. TGF in particular has a number of really awful voice samples perfect for making games even more awful.
Comments
Nice study in contrasts.
Nice study in contrasts.
I like the sound effects. I
I like the sound effects. I think... was this your first game to have sounds? Keep it up - I thought the sound selection was great for this one.
As soon as I reached that soccer frame, I was all holy shit what the hell is going on.
No, I've used sounds before.
No, I've used sounds before. I don't use them often, partly because I don't want to spend a lot of time looking for them and mostly because I don't really have an excuse to put them in. Most of my games aren't explodey color funfests like this one, and I can usually get by with just a jump sound. I let my MIDIs take care of my soundwork.
The Oregon Trail used a lot of sound in a similar way, and as a whole is a lot like this game, though it's a little more clear what the heck is going on. I probably should use sound more- it's something I haven't really utilized much.
I just like to grab random
I just like to grab random crap out of the KnP/TGF/MMF resources. And maybe steal sounds out of other games. TGF in particular has a number of really awful voice samples perfect for making games even more awful.
It is a feast for very
It is a feast for very nearly all the senses.