arrows: move hold t: hook hold r: reel in
And here I thought this game would be quiet and contemplative, but NO AAGH STARFLINGING CHAOS EXPLOSIONS JUGGLING I AM NOT GOOD AT THIS.
I think I like it, though? It makes me idly wonder how much work it would take to get good at it.
The fact that it's triggered by number of bounces destroys the only easy way out I could find... making this a surprisingly well designed game!
Comments
And here I thought this game
And here I thought this game would be quiet and contemplative, but NO AAGH STARFLINGING CHAOS EXPLOSIONS JUGGLING I AM NOT GOOD AT THIS.
I think I like it, though? It makes me idly wonder how much work it would take to get good at it.
The fact that it's triggered
The fact that it's triggered by number of bounces destroys the only easy way out I could find... making this a surprisingly well designed game!