I really like games with awkward controls, or controls that take some learning. A lot of old games seem to work like this, but for some reason mastering their control is approached as a part of mastering the game, rather than as a deficiency in their design.
This post is to get the ball rolling, the mind ticking, and to be somewhere to dump ideas.
Ideas:
Probably any genre with RC movement will work.
You are most welcome to make suggestions, or use the idea yourself, like EffBee's ace Pretend You're Platforming. I doubt I'm the first to come up with it!
Comments
point and click with
point and click with platform movements somehow reminded me of playing lemmings when i was a kid
q/a for up/down, o/p for left/right, and i don't think i knew about the hotkeys back then.
I remember a friend being
I remember a friend being amazed that I beat the 'whack-a-mole' bit in Sam and Max with a keyboard. I was never much good at getting my mouse to work with that game. Lemmings with a keyboard and no shortcuts must have been awful! How far did you get that way?
i don't think it caused any
i don't think it caused any problems on the gameplay itself, it was just really annoying to control (i think i got to mayhem and then it got just too hard anyway)
Shooter with Race Car
Shooter with Race Car controls = Asteroids. Just sayin'...
I would love to see the Point & Click with Platform Controls! =D
Depends on the direction
Depends on the direction you're shooting. If it's not related to your facing direction it'd be more like a tank shooter.
Ha!
Too right. But I guess I would be structuring it like a scrolling shooter, with waves of enemies. Authentic Celestial Shiv is sorta this already, without the shooting.
Perhaps this could be the
Perhaps this could be the theme for the next Themed Trainwreck Somedays?
The Light Cycles games
The Light Cycles games people could make with eight-directional movement...