http://www.moddb.com/mods/bondos-superduper-quake-25
There was an old version of the mod that was full of assets ripped from the Duke Nukem 3D Hi-Res pack but a stink was kicked up so the mod was taken down but now it's back and kicking your arse even harder.
SuperDuper Quake is simultaneously the most beautiful and the most horrifying thing that I've seen come out of "that old game". Just like all those mods like Killer Quake Pack and the like which had about fifty weapons, one hundred player skins and enough hotkeys to fill an entire keyboard twice over.
This one claims that it's "more fun than a barrel of exploding monkey gibs! 100+ MAPS, 50 WEAPONS, 18 PLAYER SKINS, 30 MONSTERS, AND FIVE NEW AND/OR IMPROVED POWERUPS". What it delivers is constant red screens as you bleed and die whilst you are constantly swarmed by waves of monsters that are clearly cheating. Especially if you are playing with bots who don't seem to realise that firing off nucular weaponry when they are right next to you is bad decorum. But at least you can laugh at the Homer Simpson soundbytes.
It's not all bad though, you have several overpowered weapons that can keep you from getting killed indefinitely the homing buzzsaw being the best. Or you can just morph into Jesus Christ and shoot lightning bolts from your hands. There's an exploding hammer that kills everything around you when you hit any enemy and you can get a go-kart that lets you zip around at warp speed ramming into things. Getting the Pentagram gives you infinite ammo for the duration so you can just spam WMDs and it's doubly handy as it's usually stuck right next to the Quad and Ring Of Shadows which now fills you up on guns and doubles your damage. So really you are the one who has the advantage here.
Played this few times, at
Played this few times, at the happy time when I owned Quake. Too bad that mod isn't standalone, it would be smash hit.
woot
thanks for the kind words. i'm linking everywhere i can to this article
I don't think that I can say
I don't think that I can say anything really bad about it, it's the biggest laugh I've gotten out of Quake. I can deal with getting blown up by my own team mates which is probably the only thing I can see as needing improvement if it weren't hilarious. I guess the lack of Duke Nukem enemies but you can't really do anything about that which is why I have older versions backed up.
couldn't make this run says
couldn't make this run
says progs/v_armor.mdl or something missing
try
there are a couple of patches on the site. if you're running linux try renaming the models to lowercase. it should work
When you consider it, Super
When you consider it, Super Duper Quake isn't actually bad in trainwreck terms. There was a time in 1998 when I considered it as one of the best compilation mods EVER on idgames2/ up there with Killer Quake Pack, with disregard to the Homer. It's certainly one of the few that dares to mix Singe and Per's weaponry in one place, infact that's the only reason why I play it.
On the other hand... THIS is a trainwreck, as well as this.
WGRealms is damn AWESOME.
WGRealms is damn AWESOME. Thanks for the tip.
Awesome as in great, or
Awesome as in great, or awesome as in the insane intoxication of playing a drinking game to "recognize X"? :D
I actually couldn't play through it due to the massive lifting, it was too much for tolerance.
Well, apart it works
Well, apart it works horribly jerky on my netbook, it's not that great - after looking at screenshots I thought about blend of Ultimate Torment & Torture (great Doom 2 mod) with Duke Nukem 3d. Sadly, the idea is wonderful, but not the realization ;(
It does like its gibs
It does like its gibs though, and that pipebomb is just ridiculous.