I remember Spindley reverse-engineering a portion of the Klik & Play file format a while back. I still think it'd be cool if we could write our own Klik & Play runtime, so that we could make all these wonderful KnP games run on modern operating systems, perhaps even the web.
Kind of busy with my own game engine but I still think it'd be a fun project.
I'm also busy with my own
I'm also busy with my own game engine, but if anyone wants to take on such a project, I am happy to share my notes & knowledge.
Alas I don't have the
Alas I don't have the expertise for this, but just wanted to say I'm looking forward to game-engine-by-GT-member gamejams.