Introducing Passagebalt™
Passage™. Canabalt™. Two masterpieces of the indie game world. But what would happen were they to join forces? Passagebalt™ finally answers this question... and the answer is "the most amazing game of all time".
Passagebalt™. Because Life is a Race™.
Versions:
Windows (original version, features full SID player)
Known issues:
In the original version, SXMS (or possibly Game Maker) is super-buggy. If you get an error message, try playing one of the other versions! The game also starts out of focus, probably because of the SID player I implemented out of pure foolish desire.
The HTML5 versions run a lot slower, but I feel they still communicate the idea sufficiently. The font is also way uglier in the HTML5 version as GameMaker HTML5 refused to scale it to the size I wanted. The music doesn't seem to loop in these versions, so try not to play for more than 2 minutes!
Attempt to credit everyone I ripped off:
Jason Rohrer
Creator of Passage, main character sprites, title font, concept
Adam Saltsman (Adam Atomic)
Creator of Canabalt, background / environmental art, sound effects, concept
Eric Johnson
Canabalt iPhone port
Danny Baranowsky (danny B)
Original music for Canabalt
Mikkel Hastrup (encore)
Commodore 64 song #1: 'Canabalt'
Niklas Sjösvärd (Zabutom)
Commodore 64 song #2: 'Space Fish'
Johannes Bjerregaard
Commodore 64 song #3: 'Rockbuster'
Jeroen Tel
Commodore 64 song #4: 'Golden Axe'
Tomas Danko
Commodore 64 song #5: 'Plastic Pop'
Alan Petrik (Factor6)
Commodore 64 song #6: 'Magic Afternoon'
Rob Hubbard
Commodore 64 song #7: 'Nemesis the Warlock'
Edwin van Santen
Commodore 64 song #8: 'PCW-Tune '88'
Thomas Mogensen (DRAX) & Søren Lund (Jeff)
Commodore 64 song #9: 'Beyond'
Anders Carlsson (Goto80)
Commodore 64 song #0: 'Datahell'
Mark Overmars
Game Maker 7
Brandon Rohrer (Shaltif)
SXMS WinAmp Wrapper for Game Maker
Nullsoft
WinAmp
Peter Pawlowski
Nullsoft DirectSound Output
Zbigniew Ross
in_sidplay2 WinAmp module
Simon White
libsidplay2 engine
Dag Lem
reSID library
Zeh Fernando
Nokia Cellphone FC Small font
Panya Thanyaprasertkul
bmp2ico
Sergio Cornaga
Director, additional art, concept, 'coding', 'design'
A decidedly Andrew W.K.-styled alternate take on Jason Rohrer's indie artgame classic artgame indie.