Do you know how many sharks lurk in the oceans? Nobody does. All that we know is that there are over 400 different breeds, so the total number is probably almost infinite. It's a harrowing thought.
In Call of the Shark, you must find a safe course across shark-infested waters. It won't be easy - these creatures are as cunning as they are bloodthirsty. Luckily, as the Nameless Mariner, you are wise to the ways of the shark... yet weary of your role in the eternal game of cat and mouse. Is the greatest enemy really a giant fish, or is the true struggle between one man and his philosophy?
Call of the Shark is inspired by the fear the shark inspires in all of us. It can be downloaded for free with the proviso that this download includes blood and mildly strong language.
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A game I helped my partner to make. We dusted off our discounted copy of TGF2 (thanks, Glorious Trainwrecks) and this masterpiece/monstrosity resulted. I figured you folks would dig it, so I've crossposted it here.
Protagonist: Yellow Jogger
Antagonist: Judge
Weapon: Nothing
Objective: Stop the sharks
Feed the shark with sandwichs so it don't eat people!
Grab the falling ingredients in order and then throw it to the shark! Don't mess up. Also, avoid the evil judge!
SHIFT - Jump
CTRL - Throw sandwich
PS: In order to successfully make a sandwich, grab a Bottom Bread, then a Lettuce, then Meat, and finally, the Top Bread, then just throw it to the shark.
EDIT: Now the music loops.
EDIT2: Now you can throw incomplete burgers
In the modern age, Man finds himself in a position of almost limitless power, with previously unthought of motivations about moulding the very fabric of the creatures that he inhabits the world with. In laboratories and Universities around the world, scientists are mapping the genome of species that, in previous epochs of man, he wouldn't have even looked at funny.
What would happen if we could create sharks with human-like chins, or sabre-teeth?
This simulation software attempts to answer this question, and through the interaction of the player, you might just find out a little bit too much about yourself.
Build-a-shark workshop: THE GAME