Made in 2015. I was debating whether or not I should upload this to GT when I first came here, since it was so amateur and unpolished. Now that I've been here a little while, I realized that this is exactly where it belongs.
Description from my website:
"Birch is a small puzzle-platformer about codependency, made in GameMaker Studio.
This is technically the first video-game I made seriously. I was heavily inspired by Jonathan Blow’s Braid, and I wanted to be able to use puzzles in an artistic and meaningful way. I’m writing this a couple of years after the game’s creation. There are plenty of things that I would have done differently if I were to make the game again, but I’m genuinely proud of my work on this project, and I can think of a couple of levels that are especially good."