The source is technically available, it's just inside the HTML.
And yeah, this bothers me too. I'd like to add a skipping mechanism, probably with the action key, though I'm concerned that it might cause accidental skips.
I've decided that I'll cut this into week-long episodes (for now) while keeping an archive of the previous ones. When it's finished I'll combine them back into one game.
My favorite part was when they had the dream that combined the avalanche mechanic to the present-machine situation, I think that's often the way dreams work; they often seem to be the result of taking the game-logic from the day before and applying it to another subject that happens to be on my conscious mind.
Comments
Cute so far! I'll check in
Cute so far! I'll check in when I remember :)
Wow, I guess I'm real out of
Wow, I guess I'm real out of touch with what can be done with PuzzleScript now! Impressive!
Hmm...!
Curious and excited to see where this leads, and where the Advent-style takes you and the game.
Have fun, and I'll definitely be checking in on this! :D
The plot thickens...
...but is it soup yet?
Seriously though, I am enjoying this and I'm thoroughly impressed with what can be done in puzzlescript. Well done!
Neat! looking forward to
Neat! looking forward to more thingies
Positive!
I greatly enjoy the pacing of this, and am also quite happy with the ending of day 3 as the end of the game itself.
I'm enjoying this, but
I'm enjoying this, but getting tired of playing through days I've already played over and over again. Is there a way to skip I don't know about?
if the source was available,
if the source was available, then you could go to the source and comment out all levels but the most recent one, but the source isn't available :P
The source is technically
The source is technically available, it's just inside the HTML.
And yeah, this bothers me too. I'd like to add a skipping mechanism, probably with the action key, though I'm concerned that it might cause accidental skips.
I've decided that I'll cut
I've decided that I'll cut this into week-long episodes (for now) while keeping an archive of the previous ones. When it's finished I'll combine them back into one game.
Sounds like a smart plan,
Sounds like a smart plan, Danni!
Wow
Your classic puzzle skills are in high gear, Danni. The update for the 13th was intense. :D
i agree :D
i agree :D
Clever
I liked the maze for day 21, Danni! Excellent work. This is an EPIC Dragon adventure(TM)!
:D
My favorite part was when
My favorite part was when they had the dream that combined the avalanche mechanic to the present-machine situation, I think that's often the way dreams work; they often seem to be the result of taking the game-logic from the day before and applying it to another subject that happens to be on my conscious mind.
The final version with all
The final version with all days compiled together is now available!
This is adorable!
This is adorable!