Just make a sector in the vastly underused Jumper Two Editor. Maybe play the main game a bit to familiarize yourself with the physics/mechanics.
NOTE: Pressing "save" instead of "save as" will just save your sector as "New Sector.j2e". If "New Sector.j2e" already exists, it WILL be overwritten. For that reason I suggest you always "save as" so that you don't save all your data to an easily overwritable file.
This event has been closed to allow space for other events, but feel free to submit a level anyways.
Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
lab exploration | 12/17/2017 - 19:35 | fishster | 2 | |
Backburner | 10/31/2017 - 18:43 | Drambique | 2 | |
Jumper Two: Ancient Challenge (etc) | 10/01/2017 - 17:08 | JerTheFox | 3 | |
Jumper Two TutorialKindaThing | 07/31/2017 - 16:27 | wibi | 2 |