Note: You can only go as far as the castle because beyond that is an especially wide patch of sea and I didn't feel like adding any powerups or continuing into a fourth hour of development.
Well I took the Knytt full map, rescaled it to 10%, and then took great pains to isolate the terrain from the background and then subdivide into gradient and tileset formats.
Well it was actually the original idea I had for world 2 of this other game of mine loosely inspired by The Great Giana Sisters called "Gravity Has Almost Disappeared". (I tossed it in the development deep freeze after world 1 because I've honestly got more than enough stuff on my back at the moment.)
Comments
How did you make this?
How did you make this?
Well
Well I took the Knytt full map, rescaled it to 10%, and then took great pains to isolate the terrain from the background and then subdivide into gradient and tileset formats.
That's pretty neat! What
That's pretty neat! What gave you the idea to do this?
Well
Well it was actually the original idea I had for world 2 of this other game of mine loosely inspired by The Great Giana Sisters called "Gravity Has Almost Disappeared". (I tossed it in the development deep freeze after world 1 because I've honestly got more than enough stuff on my back at the moment.)