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The twenty fourth in the award winning BINKY series!
Welcome viewers to the stream I am BINKY I am playing GROTTO of the GREBULONS. Enjoy! Remember to like and subscribe!
Controls:
SPACE - Use psychic suggestion to make BINKY fire a crystal
Letters A through Z - Chat
Esc - Quit
Alt+Enter - Full Screen Toggle
We At BINKY STUDIOS have worked hard to make this game full screen~
Credits:
BINKY voices by nikki ! https://www.glorioustrainwrecks.com/node/11321
FreeMono designed by Primož Peterlin, Steve White
VT323 designed by Peter Hull
UnifrakturMaguntia designed by j. 'mach' wust
Slime Animation from Chex's Quest
Ruby from Klik&Play
Textures from Microsoft, Yume Nikki, Pokemon Red, Others
Writing by Mariken, noum, PizzaLOrd39, possibly others
Sound Effects from Legend of Zelda: Wand of Gamelon, King's Field, Hanna-Barbera, LEGO Star Wars, and Klik & Play
Music:
Screaming Jazz Skull by fotocopiadora
Blast Furnace from Eggs of Steel transcribed by Hazvex
Heated Battle by Green Jelly transcribed by King Meteor
Over Horizon Boss (?)
Special Thanks:
TheCatamites for making Draculas Castle and for telling me what song was in the game.
Comments
I love the enemy designs. I
I love the enemy designs. I like how the screen is laid out too, it is just a pretty layout
I also wondered how it chooses what I say when I type, I thought it corresponded to keys at first, but it might be random.
thank you for enjoying the
thank you for enjoying the design
uh how it works is it takes the keycode of the input i'm unsure what encoding godot uses maybe ascii ? https://en.wikipedia.org/wiki/ASCII I was looking the keycodes in debug. so anyway it takes the keycode and modulo it by the number of entries in the player dialogue array [26 to be precise] and returns the (keycode % modulo) of the dialogue array so it can speak that line.