Oh, I guess it loops after level 3? It's a little difficult to align myself to fit through the tile-wide gaps -- if anyone's facing the same design issue, this post on how Zelda 1 handles it could be useful -- but I liked the speccy color noise on the title screen and the cute-yet-sinister sprites.
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Oh, I guess it loops after
Oh, I guess it loops after level 3? It's a little difficult to align myself to fit through the tile-wide gaps -- if anyone's facing the same design issue, this post on how Zelda 1 handles it could be useful -- but I liked the speccy color noise on the title screen and the cute-yet-sinister sprites.