Chainwreck 2 and 1/2: Sequelitis Spectacular!

Danni's picture
Sat, Mar 17 2012 09:00 PM
03/18/2012 - 00:00
03/24/2012 - 23:59
Etc/GMT-4

Since the Knytt Stories collab was a success I figured we might as well go on ahead with a more general game dev-oriented chainwreck. Of course, there's a small issue with that.

A lot of people are now on 64-bit Windows or a different operating system altogether. Klik & Play usage has dwindled considerably in favor of other game development tools. For Pirate Kart V, I saw a pretty good mix of tools, including Klik & Play, Multimedia Fusion 2, Game Maker, Flash, and Unity, just to name a few. A chainwreck where everyone uses the same tool and produces a single game will be hard to facilitate.

Instead I'm proposing something different: we will implement this chainwreck in the form of separate games that are sequels to one another! Yes, that's right! Here's how it'll work:

- The first participant creates "Episode 1". It will establish the main character and scenario and provide the first three(?) levels. At the end there will be a cliffhanger or two for the next person to pick up on. The participant creates a standalone and submits the episode as a game.
- The second participant creates "Episode 2". It will build upon the first episode, maybe address one of the cliffhangers presented earlier, maybe not. More levels created, perhaps more material for future participants to build upon. The participant creates a standalone and submits the episode as a separate game to the first one.
- The third participant picks up on this and etc. etc.

Basically, participants will be free to use whatever tools they want and design their own sequel however they choose - perhaps one person's section of the game is a whole new genre or minigame, or it might just build upon the gameplay established by the previous entry. Design your entry however you like, as long as it has some tangible connection to the previous games by scenario.

Coming soon-ish after KotM #57.

CLICK HERE TO POST YOUR EPISODES

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Games made for Chainwreck 2 and 1/2: Sequelitis Spectacular!

Comments

Smedis2's picture

It's funny,because I was

It's funny,because I was thinking about an event like this.

leilei's picture

i'm singing upTOOLS

i'm singing up

TOOLS ISNTALLED:

Klik & Play Skools 16-bit
The Games Factory 16-bit
The Games Factory 32-bit
Construct 0.9something (is this still okay?)
A tricked-out software quake engine with empty blank from-scratch assets that isn't really quake anymore at that point

I use 64-bit windows, I actually use TGF16/KNP through Windows 3.1 through Dosbox for more authenticity

VastleCania's picture

So I'm assuming this will be

So I'm assuming this will be more than a one-day event, right? If so, that is amazing.

If not, then I probably signed up for no reason haha

I'll either be using KnP (thank bob for Windows XP) or Game Maker. I'm falling in love with GM all over again...

sergiocornaga's picture

I could see this event going

I could see this event going on indefinitely!

Danni's picture

What if we have the last

What if we have the last episode leading back to the first episode, creating a cycle?

Eliot's picture

Sounds awesome

How do we pick the order?

ExciteMike's picture

Maybe use the order in the

Maybe use the order in the sign-up list? or just call dibs?

Danni's picture

My concern with using the

My concern with using the signup list is that it's not exactly 100% representative of who will participate - some people won't use the signup but will want to participate, and some will sign up for the reminder and end up not doing anything because they're busy or they forgot or whatever.

I think calling dibs a la the Knytt Stories collab will work better.

leilei's picture

Any reservations for

Any reservations for specific numbers?

I want 3.

Rynen10K's picture

Alternate story paths?

What do you guys think about branching paths in the sequels? In that if two people make a sequel to the same 'episode', then the next person can just choose between one of the two episodes to base the next episode on. So then we have kind of alternate paths to work with, and we don't have to worry so much about calling dibs on anything. Might be interesting...?

Danni's picture

In order for that to work

In order for that to work we'd probably need a _real_ cliffhanger or some explicit choose-your-own-path thing at the end of one of the episodes.

Rynen10K's picture

yeah, that's true. I guess

yeah, that's true. I guess we can save that idea for another event :)

CYOT

Choose Your Own Trainwreck.

VastleCania's picture

Is it cool if I Knytt

Is it cool if I Knytt something, or should it be standalone? I'm good either way, mostly looking for opinions.

VastleCania's picture

Nevermind, I'm going to use

Nevermind, I'm going to use the OHRRPGCE anyway. If anyone asks, this was the plan ALL ALONG.

Danni's picture

I suppose we can start

I suppose we can start taking contributions now.

We'll be calling dibs similar to how the Knytt Stories collab worked. Make a post before you begin your episode, then post again when you're done! Feel free to submit your entry as a game this time.

pensive-mosquitoes