The number shown at the end of the game is the total number of... those things... unleashed onto the unsuspecting Christmas-loving populace.
If you'd prefer your Christmas to have fewer of them, then a lower score is better; if, however, you're a sociopath, you could technically go for a high score.
If you're curious, here is the list I made of things that I thought you might like in a game, to help guide the design:
- surprises
- eyeballs
- weem
- scratchy art
- surrealism
- inscrutable cultural artifacts
- glitch music
I came up with the image of an eyeball bouncing around inside an opened Christmas present and whatever the hell this is somehow kind of evolved naturally from there.
That list is... startlingly accurate. Hopefully I didn't make things too difficult by not including a list of my own like most others did. For some reason I feel like Secret Santas should go hand in hand with relentless cyberstalking rather than specific requests, but maybe that's old-fashioned of me.
Even I am confused here. . and you can ask that madtop, it takes a lot sometimes lol.
I don't know, I think what i was playing might hve worked better on a faster machine or a tablet. It kinda looped for me. And I felt like I was in another dimension. The only thing it could have done elsewhere that would have bugged me completely out would be is after the level they just simply walked off.
But yeah this is a good presentation and I have to say you know your black magic html5 better than I do. Take care. slam dunk. bc_
Comments
Weirded OUT!
Weirded OUT!
what
what
this is horrifying
this is horrifying
What on Earth did I just
What on Earth did I just play?
I was really surprised.
I was really surprised. Thank you so much!
P.S. 2829...?
P.P.S. I tried this on my Android tablet as well and I'm afraid it was a bit broken.
SPOILERS
The number shown at the end of the game is the total number of... those things... unleashed onto the unsuspecting Christmas-loving populace.
If you'd prefer your Christmas to have fewer of them, then a lower score is better; if, however, you're a sociopath, you could technically go for a high score.
If you're curious, here is the list I made of things that I thought you might like in a game, to help guide the design:
- surprises
- eyeballs
- weem
- scratchy art
- surrealism
- inscrutable cultural artifacts
- glitch music
I came up with the image of an eyeball bouncing around inside an opened Christmas present and whatever the hell this is somehow kind of evolved naturally from there.
That list is... startlingly
That list is... startlingly accurate. Hopefully I didn't make things too difficult by not including a list of my own like most others did. For some reason I feel like Secret Santas should go hand in hand with relentless cyberstalking rather than specific requests, but maybe that's old-fashioned of me.
BEAUTIFUL
BEAUTIFUL
I think you surprised us all.
Even I am confused here. . and you can ask that madtop, it takes a lot sometimes lol.
I don't know, I think what i was playing might hve worked better on a faster machine or a tablet. It kinda looped for me. And I felt like I was in another dimension. The only thing it could have done elsewhere that would have bugged me completely out would be is after the level they just simply walked off.
But yeah this is a good presentation and I have to say you know your black magic html5 better than I do. Take care. slam dunk. bc_