Can you find the copypasted room that contains the sunglasses?
I like the rooms with unique details :)
I really like how the rooms colors are consistent with the colors of the doors in the map-screen.
I think out of the ones I have played this has the most intentional and well use of space. It feels like I have a good sense of exploration.
I made a "post-event" version that adds extra details to the rooms. http://www.flickgame.org/play.html?p=bcb0871a21f23d82b9b4
Nice! I haven't seen a flickgame with such a systematic explorable world. Everything makes a lot of sense with regard to how flickgame works, and it was fun to go through the different rooms and figure out how they all connect.
Comments
I like the rooms with unique
I like the rooms with unique details :)
I really like how the rooms
I really like how the rooms colors are consistent with the colors of the doors in the map-screen.
uh huh
I think out of the ones I have played this has the most intentional and well use of space. It feels like I have a good sense of exploration.
I made a "post-event"
I made a "post-event" version that adds extra details to the rooms.
http://www.flickgame.org/play.html?p=bcb0871a21f23d82b9b4
Nice! I haven't seen a
Nice! I haven't seen a flickgame with such a systematic explorable world. Everything makes a lot of sense with regard to how flickgame works, and it was fun to go through the different rooms and figure out how they all connect.