Barbara Kwest is a game I made for (and loosely about) my grandmother, an avid player of point ant click adventure games. I made most of it at her house one day when I was around 12. I rediscovered the game at age 14, tacked an ending on, compiled it and showed it to her. It was well received.
I rediscovered it again earlier this year; both the source and executable have miraculously survived her multiple computer changes over the last decade. It is a deeply personal game filled with extremely stupid jokes, awful spelling and some references only I would get (that's right, not even her). It is a game I never intended to see proper release. Perfect for the Pirate Kart, then?