Hello everyone, this is the first update to do in the upcoming game The Super Mozart Adventure 2: The Mankind of Earth.
In this update, i made a test engine which i play all characters which different parameters.
All the playable characters in this game were going to be (in alphabet):
- Bartender (Parameters: Speed: XXXXX | Jump: XXXXX)
- Commander Keen (Parameters: Speed: XXX | Jump: XXX)
- Dragoon of Mystery (Parameters: Speed: XX | Jump: XX)
- Flerppy (Parameters: Speed: XXX | Jump: XXX)
- Mario (Parameters: Speed: XXX | Jump: XXX)
- Mozart (Parameters: Speed: XX | Jump: XXX)
- Palo Penguin (Parameters: Speed: XXXX | Jump: XXX)
- Player 1 (Parameters: Speed: XXX | Jump: XXX)
- Quackers (Parameters: XX | Jump: X)
- Robbiebot (Parameters: Speed: XX | Jump: XXX)
- Skate Dude (Parameters: Speed: XXXXX | Jump: XX)
- Waligie (Parameters: Speed: XX | Jump: XX)
The test engine is not played by everyone, it's the first prototype of the game, it's just a 640x480 level.
The screenshot is in the attachments
The game is named The Super Mozart Adventure 2 Character Demostration, the first prototype of the game.
Playing through some of these games has given me a spirit for klik n play and I really like these releases. Some people aren't fortunate to have the windows 16 bit working and I like to pass games along to my ug for them to enjoy to get a real sense of appreciation for a good short game and the beautiful klip art many of these entries possess. The tracks are sweet, sometimes they need a little nudge with the right soundfont, and they carry the game to its completion.
Alright, let's try that again.
jump with shift, bananas are not allowed
Talk about haunting, this one just plays just right, no surprise breaking, just enjoy. Lovely everything about it, and don't touch the bananas if you can help it obviously.
So yeah, play away, click on the image to link to the game, and if you like them, leave a comment.. user comments are what keeps people less frownie, pledge your support like I did when I took the time to make this post and give them all flash objects so anyone of any o/s can enjoy so long as they can run flash objects in the first place. on the top left of each game there's a link that says NODE (node name) click that and you're back to where you... well, where I think you want to be..
Also there are PLENTY of flash objects that are already out there, they're live out there, on newgrounds or wherever. More on that on another setting and time.
_