A print-and-play variant of the card game "War" I came up with when I was watching my nephew play the original "War" and it was very obvious he wasn't having a good time with it.
The deck consists of 52 "Sword" cards and 8 "Override" cards, split evenly between two players. Players reveal the top card of their draw pile simultaneously. The player that both swords are pointing at is the loser of that exchange, and the winner places those cards into their capture pile. This continues until someone has no more cards left to play.
"Override" cards alter how the current turn is played, such as your opponent's card becoming your card, forcing them to play a new one.
So, it's War, but instead of being at the complete mercy of random number generation, you do have a bit of an effect on the outcome of a turn. This also has the added bonus of there being way, WAY more "wars" wherein someone could end up losing a ton of cards. It can get to be pretty funny!
Could also be used for conflict resolution in a tabletop game, I suppose.
*ribbid*
*ribbid*
It is day 5 of your march towards an uncertain future. Your shiny new pair of leather boots has grown old and bitter. It may be durable but it was clearly not designed for your soft and shiny feet.
You must secretly fall behind the others, leave the troops, sell your boots and start a new life somewhere in the marshlands...
*ribbid*
*ribbid*
WASD or Arrow Keys to move, dont touch your fellow soldiers or the general will see right through your plans!
*ribbit*
Credits:
drum sound by robertmcdonald on freesound.org:
https://freesound.org/people/robertmcdonald/sounds/139501/
GameOver and Winning Screen and title by pferd-am-herd:
https://www.glorioustrainwrecks.com/user/24948
1 large game (2 medium games), 3 small games, 1 medium game
produced by 000, 888, DEN, EIT, FF2, and GIS
The project files are included, so you can edit these if you'd like. If you do so, read the README.txt.
If you would like to participate in upcoming releases,
either join the DISCORD
or email us at jrpgcombatsystems @ gmail . com
So I assembled this short thing some days ago. It' s a game about war, and I don' t really know if it has a meaning at all. Maybe it has, maybe it does not have a meaning. Nonetheless, it' s here, and you can get it for free.
The game was a limited copy on Game Jolt, but, since this is Glorious Trainwrecks, the game will have unlimited copies. Pretty sure it needs the RTP.
UPDATE : due to many requests, I hosted this game directly on glorious trainwrecks.
A game about war. Use wasd + mouse.
might be disturbing
The cat
who asylumed
the mouse
company has
destroyed
the power of
the mouses,
but only
one mouse
survivor is
the only one
mouse named
MACHUKO.
Destroy him
and bring the
mouse company
back.
jsafhoawijf'sjf l;ksjdfijw akfj;lsjf ;asfj wo;aiej.
This is an exciting new war combat simulator! It realistically simulates a battle between two aliens.
Type: Telecommunicative tape
[DESCRIPTION WITHHELD AT THE REQUEST OF THE DEPARTMENT OF ORDER]
CLASS C-1: Artifact damaged beyond practical use. This copy exists for novelty and historical record. If this is an interactive artifact, participatory elements may be non-functional.
---
(In a rare credit: thanks to Freak3r from Freesound for several of the sound effects and music clips in this "game.")
You are an officer responsible for deploying the experimental Skippingstone missile against the cities of your nation's enemies. This unusual missile has no targeting system, but can be guided by magnetic towers toward its target. Click and drag to move the towers, then press space to launch them. For reasons known only to your superiors, the enemy cannot prevent you from moving the towers at will. And, due to a very aggressive weapons manufacturing deal, you can use as many missiles as you want.