Something I made during Assemblee that I didn't want to enter into the contest (given the complete lack of interest in my ACTUAL entry I probably should have). It's a 2 player game with Player 1 (Sir PLONelot) using A and D to move left and right with W to jump, while Player 2 (Madame de PLONpadour) uses the left and right arrow keys with up to jump.
The concept was to have everything be used by the same sprite, however I've added an option to change the sprite used with the C button. Warning this may provide seizure inducing and/or game breaking side effects.
The gameplay revolves around not touching anything but your own PLON field and even then you have to crap out a new PLON block within a certain time or you lose.
Made with Game Maker 7 Lite.
Just deployed a great big delicious update!
I believe this is called a teaser? Well, I'm such a tease.
As you can see this one will be in colour. Also, multiple levels. I believe it is about 75% complete now. Hope to post the final version as soon as possible! Greetings to all.
So I decided to make a game for the TIGSource Assemblee competition, and in between working on it I've been messing about with Game Maker in order to improve my skills. Here's a simple shoot em up game that has come from that.
Left and right to move and Ctrl to fire.
There was some news article I read a while ago that listed the "Most Popular Toy" for Christmas from the last few decades. Today being "Black Friday" and all, I thought I'd share with you a dumb game I made back in 1998 about shopping for Furbys. Beat other shoppers with your precious Furbys, but don't let them steal them!
So, MarMOTS has been live for a little over a week now, and you guys have cranked out some phenomenal stuff. It makes me very excited and pleased to see people enjoying my dinky little creation and building cool stuff with it.
My TODO list looks like this:
I'm interested to hear all of your thoughts on what I should work on next. (Obviously the crash bug needs to get fixed ASAP.) What items on that list are important to you? What items could you do without? What items would you add?
So I was aimlessly browsing the internet the other day, and I noticed that someone had updated the MarMOTS homepage.
That's right, bitches: Almost exactly six months after it was first announced, MarMOTS is back online! And Vision #2 has finally been achieved!
To help slow the spread of adoption, you must now log in using your Official Glorious Trainwrecks Dot Com Username And Password. (See this posting for reasons why I'm not keen on getting linked from indiegames.com again anytime soon.)
In addition, you must now download and configure SyncTERM -- I'm not currently supporting Flashterm for technical reasons, as well as social reasons. Other telnet clients may or may not work; the enter key is apparently a tricky issue.
Anyway! Please enjoy MarMOTS, and remember: Be excellent to each other.
Hey, do you like Pickle Wars? Do you occasionally get the repetitive, dreary cutscene music stuck in your head? Well, here, I ripped all of the music from the shareware version into handy-dandy MIDIs for easy use in your Klik & Play monstrosities.
Podunkian wasn't able to attend this weekend's Klik of the Month, and he was feeling really beat up about it. I mean seriously depressed. Trying to drink himself into oblivion depressed. And that's terrible, you know?
So we had this thing: one hour time limit, sprite sheet theme. Both of us drinking, Pod all kliking through tears, so expect quality.
It took me much, much longer than it might seem, mainly because of my lack of experience with the program, but I can finally proudly present to you my first KNP game ever completed - Storm Is Coming. It is a somewhat artsy one screen platform game which should take you about 5 minutes to complete. If you know what to do...if not, there are hints available. I know there will be some mistakes and logical gaps, but what the hell. I think it's decent for a debut. It is black and white with home-made sprites, crappy animations and the soundtrack is me plinking away on a detuned piano. Yeah, sorry about that. Tell me what you think, I would like an experts' opinion on what I could work on in future projects. Greetings to all fellow locomotive engineers!