This is a game I worked on for about two weeks or so, being my first experience with the Adventure Game Studio engine.
Right now I'm working on an artbook for this game, and the game still needs some minor bugfixing, but I thought, why not release this version here?
Hope you enjoy it, or at least, don't feel like I robbed you of your precious time.
Au revoir!
A tribute to Moraff's Dungeons of the Unforgiven made during Global Game Jam 2018.
You can listen to the soundtrack here!
It's Christmas Eve, and that means board game night. One of your friends has brought over a weird game he got while he was studying abroad. None of you have heard of it, but it seems promising?
The back of the box reads:
*****
"BEHOLD, adventurers! A quest like none other! Explore an Australian Outback ruled by mysterious characters and enchanted by magicks arcane such as GATORMANCY, SHIVINATION, and MATH. Lead your heroes through dozens of unique challenges using the unique CARDSTAT system, guaranteeing that no two games will be alike (unlimited* replay value)! Each space offers a new adventure. Will you fist-fight a KANGAROO? Eat a bunch of JAM? Hack the OUTBACK DARKNET? And, at the end of the day, will you adventure competently enough to reach the coveted G'Day Grotto, complete the trials, and retrieve the G'Day Goblet? The choice is YOURS, hero!
This revised edition includes the acclaimed "GOLD COAST OF DEATH" expansion, featuring an in-depth Artifact system.
An RPG from your friends at Reverse Flush Games."
* Might last you 4, maybe 5 games.
*****
Merry Klikmas, mno/Nikki! I hope this game brings you some holiday joy and I wish you all the best in the coming year! :D