You can't find the bluebird of happiness.
Was trying to mess around in MMF2 trying to revamp some of my older games, saw Flappy Jam, and decided recycle the concept while throwing together a quick title for the jam from scratch to get used to the software (even though I've never played Flappy Bird before >_>).
This is my first time compiling and uploading a finished product with MMF2, so bear with me and help me out if I did something wrong.
An experiment in game design.
Navigate the maze without touching the walls.
Cursor keys - move
WASD - fire
R - restart current level
Esc - quit game
Press [ SPACE ] to throw poop! Any monkey can fight windows!
This is my first game for GT... and also my first creation in Construct. Woohoo!