This is the first game of a series that I want to make of games created with Klik and Play to commemorate its 30th anniversary.
Breakpong is a mixture of two classic games: Breakout and Pong, for 1 or 2 players.
The goal is to make more points than the rival, breaking blocks with the ball. If the balls leave on our side of the screen we will lose half of the points we have at that time.
CONTROLS:
arrows to move
Z to jump
X to shoot axes
OBJECTIVE:
Take the axes from the ends of the stage and shoot them at the enemy.
The button is back and more tempting to press than ever before!
P.S., This is my first Klik & Play game.
Some kind of early prototype for an unrealeased point-and-click adventure game.
Amazing WIZARD must collect POWER GEMS
To DEFEAT the dreadful
COUNT DVORAKLA and TROLLEN.
What DANGERS await you?
Ages 7+ and UP...
Bought some Sriracha flavoured cotton candy today.
My first game made in Klik & Play.
Music made WolframTones.
[I was rumaging around on my old computer and found a couple old Klik and Play games! They probably won't work on modern computers!]
So here's a story: I was at Global Game Jam in 2010, and was assigned to a team that didn't really know what they were doing. As I watched our programmer scratch his head, I was messing around in Klik and Play on my laptop because my art stuff was done. As the members of another group walked by us, one of them caught a glance of my screen and said: "Oh my God, is that *Klik and Play?*"
Dear reader, my new friend and I spent several sleepless, giddy hours that weekend coming up with absurd scenarios to add to this smorgasbord of Warioware-style goodness. The theme of that Global Game Jam was 'deception', and the idea was that there was a deceptive thing in each level. If I remember correctly, we decided against formally submitting it in case this was viewed as disrespectful to the organizers. But it was such a long time ago, I don't exactly remember. Anyway, good times! I remember it much better than the 'real' game we submitted. I think I didn't submit this here at the time because I lost contact with the person I worked with it on, but it's so far in the past it probably doesn't matter now. The moral of the story is that if someone recognizes KNP, they are good people.
An attemp to make a rhythm game on KnP, you could say this was inspired by a chinese youtube video.
This is "New and improved" version of the "Super 3D Helicopter" i made for the first marathon. There's almost no change on gameplay, just some extra audiovisual effects i wanted to include.
Something i made on KnP. click on the screen to do jump kicks to the robots but avoid the walls.