https://www.youtube.com/watch?v=lJoFO6N1Opk
screen shot is not of the game, this is a knytt stories level. have fun!
This is a story of a young girl who escapes the doldrums of school to find something magical, revealed to her through a folk-tale.
This requires KS+ - http://egomassive.com/ks/
Music:
Mattia Vlad Morleo
Oursvince
Track listing can be found in the World.ini file.
Custom character made with Vegetal Gibber's "Heroine Juni" spritesheet.
Custom tilesets from Fredrik and Rickard Andersson.
The first two lines of the story are taken from "Kings - The Sabbath Queen."
made while bedridden with headcold. reaching the underwhelming alternative ending is as easy as A, B, C! (it's actually really hard and unintuitive)
music from The Ferret Show by Goto80 and the Uwe Schenk Band.
For some reason i was inspired to make the other 15 stages i never made for this level. Please note that this is a Kyntt Stories Plus exclusive so i can better take advantage of State-of-the-art Spooking Mechanics. Also i'd like to warn you the level might be Too Spooky this time.
this is my game ravimid
if you have homebrew on your 3ds, you can play the game by moving the 'ravimid' folder into the '3ds' folder
you can get homebrew on your 3ds here: http://smealum.github.io/3ds/
you can play it on windows too, but IM NOT TELLING HOW!!!
made with love2d 3ds port "LovePotion" by Ruairidh "VideahGams" Carmichael
https://github.com/VideahGams/LovePotion
special thanks VideahGams for listening to me on irc
This is really late.
what a curious spot to build a house
update 2: should be extra fixed now? there are no longer any ks+ no-climbs, at least. also slight change to sea-stone pool.
A little morning puzzle
EDIT: Uploaded V2. Ultigonio made some tweaks, and also incorporated Fubaka's feedback.
EDIT: Uploaded another version. Lots of wallswims to fix! Also a new secret area.
Also, I really have to say, I think Ultigonio created an AMAZING puzzle concept here that I don't think I've seen in KS before. It's really interesting to see how creative individuals like him are still able to create new gameplay mechanics from an 8-year-old level editor.