This is the full version of Disc Gunship, compared to the 'mini' version posted previously. It is about twice as long, and features new locations, traps, and a boss. Influence from Darius II is also much more prominent in this version.
This is a conflation of my previous games Gravity Gunner and Disc Gunner. Apart from using the famous Super Crate Box weapon, this is also inspired thematically by R-Type III and They Came From Verminest.
Pilot the Disc Gunship, a ship armed with the most dangerous weapon in the light fighter arsenal - so dangerous that even you are at risk of death when you use it. But no other weapon can defeat the Green Pestilence so swiftly, so use it you must.
This is a conflation of my previous games, Gravity Gunner and Disc Gunner. Apart from using a weapon from Super Crate Box, this is also inspired thematically by R-Type III and, to a lesser extent, They Came From Verminest.
Pilot the Disc Gunship, a ship armed with the most dangerous weapon in the light fighter arsenal - so dangerous that even you are at risk of death when you use it. But no other weapon can defeat the Green Pestilence so swiftly, so use it you must.
This is a "mini" version of Disc Gunship. The full version, I intend to include in the GDC 2012-in-One Kart. This is nonetheless intended to stand by itself, for those who might prefer a slightly more minimal version of the full game.
You are piloting a space fighter with no weapons, save for the Half-Life-esque Gravity Gun, a device which pulls rocks towards your ship. Use it to navigate the treacherous interstellar terrain ahead. There's one small kink, though - once you start pulling a rock toward you, you can't stop pulling it toward you unless you select another rock. This means you'll have to dodge most of the things you drag out! Be nimble, spacedude.
This is inspired by the Game Boy game Nemesis: The Interstellar Assault in terms of visuals.
Gradi-ASS ver. 1.0 - by Ray Ayanami
The Gradian starship Vic Viper has been sentenced to death by Miclus attack for not being three-dimensional. As the Vic Viper, you must survive the onslaught of Micluses.
Gameplay:
Shoot Micluses until you hit the target score of 100,000,000. Running into a Miclus will take off a life. The game ends when you earn 100,000,000 points or lose all three lives.
Controls:
Arrow keys = Move around
Z = Fire
Legal stuff:
The Vic Viper and Gradius are (C)1985-2010 by Konami Corporation.
The Micluses is (C)heckifiknow-2010 by Seibu-Kaihatsu Inc.
This game is not licensed by, endorsed by, or otherwise affiliated with Konami Corporation or Seibu-Kaihatsu Inc.