A really stupid I Wanna Be The Guy Fangame.
It's inspired by another fangame called "I wanna be the Hereditary Baldness 2"
It's long and it's frustratingly hard too. I can't even beat it (it isn't impossible though, other people have beaten it.)
There are debug controls left in so if you get sick of the difficulty, you can just use them.
For more ""info"" and screenshots, see the itch page: https://moo-moo-armageddon.itch.io/ot
I'm currently working on a sequel that's actually pretty decent so look forward to that I guess
like pac guy this was going to be part of a minigame arcade thing in a bigger game I was making, but I gave up on it for now. this is like crazy eights if you ever played it but instead of 8 the wild card is 2. also the suits and numbers are a bit different (the numbers are ancient somali runes foiund in caves), it says the numbers underneath so you know. the hat joker guy (there is no joker card) will say random quips so to keep you engaged. this was made in game maker 8
pac guy game inuktitut bootleg idea, pacman clone experiences despair because he is still real pacman. pacman experiences thousands of deaths everyday in every copy of his game and actual games, feel despair of pac man guy.
A short Twine game about finding courage in a strange world.
I've hit a wall with most of my projects, and what better way to deal with that than to re-release something you've already finished?
Actually, this was made for a fairly obscure tileset project, which you can read more about here and here. The basic gist of it is, some guys made parts of a tileset, and nobody was supposed to see any part of the tileset that they weren't working on. Meanwhile, some people (like me) made a level based on a placeholder tileset, which would then be replaced by the finished tileset when every tilesetter had finished their part. I fixed a minor issue with the finished tileset, but other than that I left things untouched. The screenshot is of the placeholder tileset (I wanted to leave the look of the level a surprise). Have fun!
One day I created a failed Klik of the Month Klub entry. I scrapped it, never to see the light of day again... until today, where I release it half-intact as a small portion of this epic game!
Playtest entry #49, then throw it away! Fend off spambot attacks! Settle down and create your epic masterpiece for #50 with a little "inspiration" from classic Trainwreckers! Travel to space at least THREE TIMES! Fight epic bosses that pose no threat to you! Get down with some nerd rave! Do all this and MORE, all because I CHEATED, just to make Klik of the Month Klub #50 MORE EPIC!
The different portions of the game are either controlled by the keyboard or the mouse. If the keyboard doesn't seem to do anything, try using the mouse!
Sound levels vary from portion to portion. Always prepare for the sounds to get a little loud, I.E. you may not want to play this using headphones.
Oh yeah, Shift is the default fire/jump/whatever key.
Uhh, I was trying to come up with a concept for a game. I generated about a hundred names from the VGNG before folks on IRC suggested that I use "Gruntmaster 6000" as the name of my game.
So I thought about grunts, and I was like, hmm... how do I base a game around grunts? Oh, I know! Tim Allen! He has some grunts I could use!
This is barely even a game. What the hell did I just produce?