so you're like this gorilla
and you have to drink a potion to become more of a gorilla
and
Eric (age 4) was delighted with his Kickstarter reward game, Gavin on Mars, but he had a few ideas of his own that he wanted to see come to life. We left the original untouched, and simply added on to the end. You can skip there by pressing the "E" key at the first screen(s).
First screen: A two-player ape vs. robot fight! Here you are meant to bump into each other and go "Aaugh, you got me!"
Second screen: Was actually made first; thus the exploration of the different objects. Here the robot is not controllable; his job is to run around pinching everyone. The helicopter thing happened by accident, but understanding it is key to moving on.
Third screen: Here Eric remade the unicorn-riding segment to his own specifications. I'll let you discover what that means.
Fourth screen: He just wanted to see more plants.
Uhh, I was trying to come up with a concept for a game. I generated about a hundred names from the VGNG before folks on IRC suggested that I use "Gruntmaster 6000" as the name of my game.
So I thought about grunts, and I was like, hmm... how do I base a game around grunts? Oh, I know! Tim Allen! He has some grunts I could use!
This is barely even a game. What the hell did I just produce?
Evade monsters for as long as possible by moving your gorilla across the bottom of the screen