50 executables with 1 level each containing a number built in that level
and also other set differences like player size, jump height and colour palette.
There are no goals just seeing what possible outcomes there can be.
A game in which you paint on a canvas
that is persistent between rooms.
This is a game I made in a 3 hour jam.
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CONTROLS:
mouse: shoot paint? pixels? juice...yeah lets go with that.
arrow keys/WASD: ...movement
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You are at a truck stop with your friend you won't stop bugging you! Punch him away and be a Bad Friend!
Controls : Arrows move, Spacebar punches