This is Blink Gunner, the teleport-powered dodge-em-up! Pilot the A.S.D.F. Sittingduck, a ship that cannot move but can teleport ("blink") to wherever you click the mouse. Once you blink, you must wait until you regain your juice (indicated by a ring around your ship) before you can blink again. Whenever you blink, a forcefield absorbs any enemy bullets within the ring, converting them into juice and making your ship recharge faster!
Controls:
Left click: teleport to cursor location if you have a full ring of juice.
Keyboard: do nothing.
Grr, why can't I upload .py files directly.
This is some silly thing I made using sloppy Python code that generates ideas for trainwrecks. Because I need an idea for a trainwreck. I'll try to submit something later.
It's really basic and follows a pretty cookie-cutter format. Maybe later on I can make it more advanced.
You have to run it in a terminal:
cd /path/to/scriptdirectory/
python2 trainwreck-ideas-v1.py
Now I will run this and attempt to make a trainwreck using one of the generated ideas for this event.
A quiet, dark, tense action game where time flows in an unusual manner.
Use your arrow keys to move. Press Z or space to fire.
yowza, those spaceships mean serious business. defend your delectable strawberry with your life!!
pressing shift makes lasers.
try to get to the banana (: more fun if you just play it. play play play!!!