This started as an experiment to see what different movement speeds would feel like. But for some reason I decided to take it further than that and made this.
A fragment for Fragment Jam 2019 (WIN PRIZES) as they say https://itch.io/jam/fragmentjam
Waft about and see some boney trees grow. There are triangular birds above and grave-like pillars that swell and shrink below. You are in a sort of box but you can go out if you want. No objectives, just a place to visit.
Originally abandoned after procjam 2015. For this "release" I stole some bits from a couple of other released projects and stuffed them in, also cleaned up a little.
Endurance breakout is like normal breakout, except the colors are different and the ball is slow.
CHEATING AT KLIK OF THE MONTH: PART II
This Thursday, I started making a sequel to thurs day, my IGF Pirate Kart submission that got the most 'wtf' responses. This time, it's the history of art games, not video games, and you can press spacebar in addition to pressing the arrow keys.
The graphics, despite largely resembling the previous game, are entirely original this time. The sounds are mostly original too (thanks, malfunctioning microphone port) supplemented by edited audio from the games I referenced.
A word of warning: thurs day part ii is 'contemplative', which is to say, slow-paced to a fault.
Do you dare to climb the stairs?