here's jumper 4 real right now. it comes with a pretty nice editor, a help file, a tutorial levelset, a recreation of some levels from jumper 2, and two short probably way too hard levelsets. and some other junk. and my own music.
the version listed as for linux is just the original .love source; j4r hasn't been tested for any platform other than windows.
(though when i was testing the exe in the "windows version" the music randomly cut out at one point, so installing love and running the .love version is probably the most stable)
assuming that the game actually works right now unlike cute jump 2 on launch, you can make your own levelsets and share them with other people. yay. cool. if it doesn't work tell me and then i'll fix it. yay. cool.
ogmo 4ever.
OCTOBER 31ST 2023: version update from v0.6.0 to v0.7.1. added gems, lightbridges, new sfx (no more SMW rips), and control rebinding menu. among other stuff. check the changelog ingame (press F1) for more details
This started as a tiny platformer I was making over the last few days, and I was thinking ehhh I'll keep it really small and tight. It got slightly bigger, but still didn't get so big as to become unmanagable. It also got an extra coat of polish, somehow. I think that was pure accident. But anyway, here it is. It follows the story of a girl stuck in another dimension trying to get out. It uses some old sprites that I also had half-baked ideas for.
It's got 4 levels, and makes heavy use of a mechanic called "air walking" which I was going to use in another game that I also didn't finish, so I thought for a long time that I wanted to give it a proper outing. The mechanic involves running off edges, and being able to float in the air for a split second. Think Wile E. Coyote running off a cliff. It also makes a satisfying "pop" noise like a gas stove clicking on.
You can use this to get more air. I built the whole game around this mechanic. There's no combat, just platforming. It let me really experiment with this idea
Controls:
Arrow Keys: move
Z: interact
M: mute sound
Esc: pause
Just when you thought it was safe to go back... Spiko the Hedgehog 2016 is here! In a playable demo format, that is! Available in: exe format for Windows, HTML5 format for all OS's.
Features:
- Unique spike & hedgehog gameplay. Attack with your back, roll with your body! Never before have you experienced the world through the eyes of a hedgehog.
- Five unique power-ups. Move fast with Balloon Mode, get supercharged with "Invulnerability", and don't forget about the classic 1-ups!
- Real world dynamics. Hear the howl of a fierce wind as you ascend a cliff. Listen to the chilling music of the Ice Caves.
- The fastest hero alive. With gameplay featuring velocities up to 250 miles per hour, you'll really feel the thrill of speed!
- Full environmental interaction. The world responds to your presence! Go for a swim in a lake, hear your claws pound as you run across a metal grate.
- A new way to move. Tired of running around everywhere yourself? Try out an Action Ladder to automatically climb up or down.
- Progressive integrated plot. You make the decisions. Live as Spiko, the hedgehog, as the face their daily challenges and must face moral dilemmas.
- Expanded moveset. Think Spiko can just run left and right? Think again! Spin, dig, jump, and claw your way through the world!
- Amusing original characters. Franky the Squirrel. Loyel the Owl. Sally the Lombat. Meet them all!
- Fully playable demo. Right here, right now. Can't wait for the full game, or want to try it for free? No worries!
- Fun multiplayer game. (Canceled)
====PLAYER HELP CORNER====
==Controls==
WASD or arrow keys: move around
Ctrl or Spacebar: hold to start a "spindash"™ and build up speed! Release to go.
Shift or E: attack
J: jump move
G: dig down
M: dig sideways (debug mode only)
Swim: automatic (context sensitive)
Escape: quit game
==Powerups==
Heart gain extra life
Balloon never slow down
MegaSphere cannot be defeated
Sight Shield enemies can't see you
??????? grab it to find out!
Enjoy and please look forward to the full version coming out Q4 2016! Comments and critics will be considered for future development. We wish to please fans.
Uh oh! Our new hero Mario is stuck in another world once again, and it's up to you, the new Bomb character, to navigate your way through this strange and crazy world. Can you reach the end?
It's a game about skateboarding and stuff. You play as Tonny Hawk. The goal is to save skateboarding or something.
CONTROLS: arrow keys to move, shift to jump, escape to quit the game, space to get past the title screen, and backspace to restart.
Music by Safety-Based Rope (you can find his musics on soundcloud), DrMustardDDSMDPhD/WBojangles as his username on this website, and Scott Joplin's Great Crush Collision March for the title screen.
Graphics from whatever I could find on Google Images in five seconds.
Poop poop poop.
Made in Construct. :3 (No music, sorry!)
Edit: Decided to add silly music in the end. It makes me 10 minutes late, but that's ok 'cos I finished 10 minutes early (and messed around for 10 minutes in between XD )