Content warning:
Merry Christmas 2016, let-off-studios.
LOS you are a good trainwrecker and I wanted to make sure I got this done to show my appreciation. Hope you like it.
The twelfth in the award winning BINKY Series.
BINKY, RUFF and EGGS take a VIRTUIL ROAD in the VIRTUIL WORLD...
But danger lurks at every corner! Watch out!
Collect the treasure to get a higher SCORE...
but what is a SCORE anyway? In this paper I shall elucidate on the structure of "video game"...
...
...
Controls:
P - Start The Game
A,D,Left,Right - Movement
Space - Turn Invisible
Credits:
VT323 Font by Peter Hell and Jacques Le Bailly
https://github.com/phoikoi/VT323
Art From Klik&Play
Samples from Klik&Play
Samples from 3D Movie Maker
Music:
Land of Dwarf from Faxanadu
The eleventh in the award winning BINKY Series.
Amazing crossover action! From the mind of Sylvie an exciting new character has a cameo: BALL.
Amazing new character action! Introducing: EGGS. She is the egg baby of RUFF and BINKY (As seen in Bubbo Land: Egg Arc Part 7). For the first time ever play as someone other than the BINKY...
BINKY has rented a bouncy castle for their daughter. EGGS is having a very fun time bouncing around. Denizens of Bubbo Land join the excitement.
Included is EGGS 2D graphics, so she can be in new BINKY fangames, please refer to further instructions as listed in "Make Your Own BINKY".
https://www.glorioustrainwrecks.com/node/11283
Controls:
WAD, Arrow Keys - Movement
Credits:
Ball by Sylvie
Code assistance by Sylvie (BINK-CORP is not good with physics)
Characters from Feng Shen Bang (Famicom), modified.
Music:
TECHNO1L.MID from The Games Factory
STRETCH1.WAV from The Games Factory
The ninth in the award winning BINKY Series.
Enter the next level of computer entertainment product: BINKY IX: BUBBO I.
BINKY has crash landed on a mysterious island with their friend HERRY the CHERRY, among others. Beware, for there are dragons at every corner! And they will face off against powerful wizards! This is simply the most intense BINKY adventure yet. Will you solve the mystery of BUBBO I?
Please do not spoil the last two levels of the game, if you really need to, use the rot13 cipher!
Features:
BINKY
Herry
Dragons
Wizards
Automatic Movement System
Conversation System
Password System
Desktop Wallpaper
Controls:
WASD / Arrows - Movement
R - Toggle Automatic Movement
Space - Talk
Enter - Input Password on Start Screen
Escape - Quit Game
Credits:
[See more in CREDITS.TXT]
Guillaume de Machaut - Riches d'amour from http://maucamedus.net/midi-frame-e.html licensed under CC-BY-NC-SA 4.0
DRAGON artwork from Wikimedia Commons Public Domain Images and http://www.oneletterwords.com/weblog/?tag=dragon
TILES from Dungeon Crawl Stone Soup https://github.com/crawl/tiles licensed under CC Zero.
ELIZABETH by mno from Unfinished Sekret Santa Game
Text Interface Engine by Henriquelalves https://github.com/henriquelalves/GodotTIE licensed under MIT
License:
BINKY IX: BUBBO I is under the TRAINWRECK LICENSE, whatever that means! Just attribute (Link,name,etc) the game if you do anything derivative of it! Nobody is gonna make money off of this game okay!? Be careful.
The seventh in the award winning BINKY Series.
WARNING: This game is rated E for Electricity for depiction of the "apple".
BINKY has been stranded on Robot Island, created by the evil DOCTOR ROBOLLOYD (See BUBBO LAND #4).
Can BINKY escape Robot Island, on the moon, and get back to Earth? You'll need to find all 8 POWER CRYSTALS, or not!?
Find out more in BINKY VII: Robot Island!
Controls:
AD - left right movement
Left and Right Arrow Keys - left right movement
W - Jump
Up Arrow Key - Jump
Space bar - Jump
Credits:
Gymnopédie by Erik Satie
Partial 3D remake of this game: https://www.glorioustrainwrecks.com/node/9601
I have a lot of ideas for a full 3D remake of this game, but no time to work on it. Yesterday I had an excuse to make a quick prototype though. :>)
See readme for controls. :>)
Dog Gone Big is about a dog that keeps growing! He's a polite dog, though, and doesn't want to bump into anyone. If you bump into any people, the game is over!
Run to pause your growth, bark to make people turn the other way, and eat hot dogs to shrink back down!
How many hot dogs you eat is also the score.
Outside of the game is a tale of two friends who grow up together, and then grow apart.
Arrow keys to move
X to bark
Z and an arrow key to run
A HalloWeEn game inspired by prompt 7 of 13 during the 13 Days of Halloween: Bite Sized Grab Bag event.
This was made with RPG Maker MV.
The game file I uploaded (for download) is just a zip file with the html5 build in it. I think it's compatible with all operating systems, but possibly not with all browsers. Just click on the index.html file to open the game. I'm not positive it will work.
You are a person.
You walk using the arrow keys.
Don't get barked at too much.
Walk into door.
Then other things.
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I've made some noticeable changes to this game since the original 2 hour event. If you want to see the original klik of the month version, it's here.
uuuummmm, this is more than 2 hours. maybe it was 8 hours. i made it in Scratch. you're a drug dog. also, there's a drone music mode for staring at a line of people.
it's a flash file. SCRATCH, i love it.