A short game where you have to strategically blow up buildings.
I made this cause I built a pretty slick physics system in Go! Collect Some Stars! and realised I could have a ton of crates on screen at one time, so made a game designed around that.
I used to grow pumpkins when I lived in Ohio.
I've started to grow squash again recently.
Included are various samples and references.
Based on a mechanic my buddy made.
Update!
I made an arcade supported version so two people could play it together somehow and it's slightly rebalanced. I think it's better, but I'm still including the old game in there.