I met some friends in April and we made some art for a game!!
this is a beta version... music and other stuff will be added later!!!
art by mariken, dizzy and heavy
dizzy's twitter - https://twitter.com/HappyDizzzy
heavy's website - (to be added)
This is Kitteys Fruit --
get the fruit, get the high score, be the kittey.
controls --
any key - next frame in introductions
arrow keys - move
spacebar - dash move, become invulnerable for a short amount of time. watch your energy meter!
special thanks --
sylvie for typing the word kittey a lot
A swim-em-up about the bravery of our most distant ancestors. Can YOU stay alive in this inorganic wasteland?
A simple little high score game. Try to collect as many apples as you can for your picnic date with your friend. c:
It's inspired by and a fangame of "Worryspider in: The Garden" by &t / bpseudopod. Please go play it, it's wonderful!
https://www.glorioustrainwrecks.com/node/11987
The character was created by and belongs to them. I love this anxious little spiderling so much.
It's probably a bit too hard, and the controls take some time getting used to.
I recommend looking at the 'how to play' screen.
~ controls ~
arrow keys - move left and right
X - shoot a spiderweb in a straight line
C - shoot a spiderweb in a diagonal line
hold X or C and use the arrow keys to swing from the web
release X or C to let go of the web
Go get those apples~
Can you beat my own high score of 12?
wow, this is the most 'video gamey' video game I've ever made. you can shoot things and even get scored in a way that corresponds logically to your in-game performance. feels weird & icky. I like doom a lot. anyway, I made it for the global game jam.
music:
Running - "Right Lane Leaving"
Alesia Cosmos - "So Far"
Chrome - "You've Been Duplicated"
Royal Trux - "Funky Son"
I used to grow pumpkins when I lived in Ohio.
I've started to grow squash again recently.
Included are various samples and references.
Based on a mechanic my buddy made.
Update!
I made an arcade supported version so two people could play it together somehow and it's slightly rebalanced. I think it's better, but I'm still including the old game in there.
BLINK 1.5 UPDATE!
A quick reflexes game by Lynx
Press an arrow key before hitting the middle of the screen to travel that direction.
Collect power bubbles!
Press spacebar when powerbar is full to slow down.
Post your highscores!
Use the mouse to click on the sides to move in that direction!
Press the middle of the screen to use powerup.
Try to bet the highscore which is now at 79 and set by sergiocornaga of Glorious Trainwrecks!
Lunar Lander, but you plant your ship on the green pads to give future selves speed boosts! Created for Indie Game: The Movie: The Queue: The Game Jam at GDC in ~2 hours
Stand your ground! Collect power ups for increased jump height and extra mid air "double" jumps. Also lives. Good luck, as your platform crumbles below you...
You are red! Rescue your yellow friends from the dark blue swarms to recieve a power-up!
Compete with your friends IRL for highest score.
Music by robinDB
A really, really stupid long jump simulator I put together in Flixel. Made in two hours (+1 for the doodles/sprites; sorry, I cheated). See my other less crappy stuff at hellocld.com
-Chris
P.S.: For those into that source code stuff, snag it here: http://hellocld.com/files/games/LongJumpOfDoom/LongJumpOfDoomSRC.zip