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for global game jam
the theme was what home means to you
i saw a lot more serious/narrative games this year
seems like a bad idea because people will probably "not go all the way"
or go part of the way just to be evocative
or to be real twee or whatever
though, some of the games that I had liked this year were the more heart warming ones
at home, when my family celebrates christmas,
we put a black santa on top of the tree
i found out recently that my grandma painted him black so he would look like my grandpa
these sprites are mostly color edited to look black
there is a history of black bart bootleg memorabilia
parallels with my black santa
in many of these shirts there will be multiple black barts all crowding around
sometimes all hitting on a woman with a big butt
one of my favorites was my former roommate's boyfriend's shirt that she would wear
it had multiples of different looking barts in a roller coaster
and it says "Bébé's Kids" which is a 90's animated comedy about a black family
that doesn't look anything similar to the simpsons
the sprites i edited are from the konami simpsons arcade beat em up
when the simpsons touch each other, sometimes they do their team attacks
i added a homer strangling bart animation
i was surprised this classic motif from the simpsons,
of homer strangling bart was not in the arcade game at all
i added this in place of having homer and bart's team attack
the sounds are primarily from click team fusion's free sound library
with the exception of a vocal recording of "fuck off mom"
wow, this is the most 'video gamey' video game I've ever made. you can shoot things and even get scored in a way that corresponds logically to your in-game performance. feels weird & icky. I like doom a lot. anyway, I made it for the global game jam.
music:
Running - "Right Lane Leaving"
Alesia Cosmos - "So Far"
Chrome - "You've Been Duplicated"
Royal Trux - "Funky Son"
I used to grow pumpkins when I lived in Ohio.
I've started to grow squash again recently.
Included are various samples and references.
Based on a mechanic my buddy made.
Update!
I made an arcade supported version so two people could play it together somehow and it's slightly rebalanced. I think it's better, but I'm still including the old game in there.
I spent today making this, for some reason. Then I realized there was a KOTM today. I am retroactively declaring this a KOTM project. It makes music. Illegal music. Diabolic music. Okay, by that I actually just mean there are tritones involved.
Source code: https://bitbucket.org/runhello/whoop
Decoder ring:
Click a ring to increase pitch by one semitone
Right-click (or shift-click) a ring to decrease pitch by one semitone
Ctrl-click a ring to disable or enable it
Left and right arrow keys to speed and slow the alternator
R key: Reset everything
B key: Reset alternator, leave notes unaffected
Number keys: Load notes: (1) Tritones (2) Tritones [shifted up 3] (3) Tritones [descending] (4) Tritones plus tritones shifted up 3 (5) Hum (6) Higher hum (7) High buzzing (8) Pentatonic scale (9) Major chord (0) Liz's chord
Mac and Windows versions included.
A world of danger awaits Aladdin and Jasmine as they take one last trip to the Cave of Wonders to collect juicy apples for their wedding feast? Can they last the whole way or will they be destroyed by one of the Mad Clones of Iago? Only you can decide.