Escape is a game I made especially for this event in 4 hours where you have to make a character escape the room full of traps. Hope you enjoy it!
YOU MUST DEFEAT THE BIKERS AND NOT LET ANY PASS YOUR DEADLY PRESENCE
This is a spoof of Cave Story made in Klik and Play.
Don't get me wrong,I LOVE Cave story,but I felt to make a parody anyways.
Endurance breakout is like normal breakout, except the colors are different and the ball is slow.
So if we're submitting Knytt Stories to the Kart, we should probably have our own tutorial, right? I mean, sure, there's a perfectly fine one bundled with the game itself, but that one doesn't really gibe with Glorious Trainwrecks ethos, right? This is what SoftSoft was thinking when it made this level.
Note that SoftSoft is not allowed to touch Knytt Stories anymore.
I've hit a wall with most of my projects, and what better way to deal with that than to re-release something you've already finished?
Actually, this was made for a fairly obscure tileset project, which you can read more about here and here. The basic gist of it is, some guys made parts of a tileset, and nobody was supposed to see any part of the tileset that they weren't working on. Meanwhile, some people (like me) made a level based on a placeholder tileset, which would then be replaced by the finished tileset when every tilesetter had finished their part. I fixed a minor issue with the finished tileset, but other than that I left things untouched. The screenshot is of the placeholder tileset (I wanted to leave the look of the level a surprise). Have fun!
Here is a short, simple Knytt level. I tried to stretch myself a little, narratively speaking, by telling a story with as few words as possible, but I don't think I was entirely successful. Oh well!
Trivial trivia: This is not the first level I started that takes its title from a Who song, but it is the first one that I finished! Also, note that the song and level have absolutely nothing besides the title in common. (I think.)
Edit: Fixed a really obvious void. Like, dang girl, what was I thinking, leaving a void like that unaccounted for?
A Christmas Knytt Story! Actually, this had been in development since, well, Christmas, but because I was stalling on Oh Man Go Time Gaiden I figured I'd rush some of my earlier Knytt Stories to completion to compensate.
I feel like this would benefit from playing some of my earlier Christmas-themed Knytt Stories, especially A Very Knytt Christmas. But you probably don't have to if you don't want to. Special thanks to Six for hooking me up with the song!
I made this for KOTMK #55.
This is my first game for the Klub.
A short, crappy game I coded in an hour. Contains ponies. You'll need an interpreter to play this; google "WindowsFrotz" or "Gargoyle interpreter" for Windows, "Zoom interpreter" for Mac.