Green Ball Holidays continue.
It would seem - just rest! But not here it was.
Not everything is calm in the vastness of the galaxy and Green instead of rest falls not somewhere, namely to our home planet - Earth.
We get to know ourselves more closely with Green, learn more about the planet Bol,
And also about Pencil and Paper, which arrived on Earth in search of Green.
Green gets acquainted with earth inhabitants in the person of Kostya and Polinka.
Pencil and Paper do not lag behind, and they also make a series of acquaintances.
It would be great to live for the inhabitants of Planet Earth, if not for one feature of these strange aliens who,
by the way, they do not look that way at all, it's just that our consciousness is just materializing it. So that's it -
cunning aliens know something dangerous: Pencil is able to draw on Paper
and all that he draws can immediately materialize.
Imagine that this can happen on a galactic scale!
After all, they have a fantasy oh, what irrepressible !!!
And the universal mind in the face of the planet Bol does not slumber.
System requirements:
Windows XP / 7 / 8 / 10
directx 9c
461 Mb free space on the storage medium.
Self-extracting archive size: 324 Mb
link for download a game: http://megainformatic.ru/?page=555&lang=en
(because distributive is more than 200 Mb - 324 Mb)
There's this robot and it says it can always beat you in Rock Paper Scissors. Can you find a way to defeat him once and for ever?
Rock, Paper, Scissors with a fantasy theme.
Do YOU have what it takes to yell at a child?
Holy SMOKES! Look at these features!
-> Real Graphics!
-> Pressing Moral Dilemmas, such as "when should I leave the intro screen", and "should i yell at a child?"
-> YOU choose the story! Will you yell at the child right away, or walk back and forth a few times, first?
-> Mind bending Puzzles! Can you figure out how to WALK ACROSS THE ROOM??
-> Nonstop Action! YELL at a child!! Hit restart! Do it again!
-> Authentic KHROMT poster! Look at it forever!
So, PurpleChair, TheCube, squidlarkin and I all met up last night for beer and game-related conversation, which was totally awesome and inspiring and great. While I was watching PurpleChair and squidlarkin duke it out in BlazBlue, I was thinking about how to make a more accessible fighting game. Clearly the need to learn and perfect arcane joystick moves to pull off special moves and combos was out. And clearly it was too hard to learn which moves would be effective when. I figured I wanted to make a game which was purely about trying to predict your opponent's next move within a fraction of a second.
So this morning on the bus I fired up Construct and made Rapid-Fire Rock Paper Scissors. You play Rock Paper Scissors against a friend twice per second, every second. (The speed is adjustable for the hardcore.)