Guide the pixel to the goal by reversing gravity. This is a new MS-DOS game with connections to Gravver and Hover-Pixel 384.
Weaver Pixel Twenty-Eight uses WeaveZZT, a recent mod of the 1991 DOS game creation system ZZT. Learn more about WeaveZZT at https://meangirls.itch.io/weave-3.
The provided DOS emulation layer for Windows and Linux/x86-64 uses Zeta. https://zeta.asie.pl/
a proof-of-concept partial reimplementation of Weaver Pixel Twenty-Eight in ZZT 3.2
While this is designed to run in the original 1992 ZZT DOS executable, it expects more CPU cycles than a real DOS machine would provide. Zeta, the ZZT-specific partial DOS emulator, is the best choice to run it. DOSBox-X with cycles set to "max" can also works well.
ZZT 3.2 can be obtained from the Museum of ZZT at https://museumofzzt.com/file/view/zzt/
An open-world deckbuilder roguelite for ZZT. ZOZ was created between July 10 and November 10 of 2022 using Weave 2 (https://meangirls.itch.io/weave-2). Created as part of Open World Jam 2022: https://www.glorioustrainwrecks.com/node/12211 - ZZT was created in 1991 by Tim Sweeney. Weave 2 makes use of the reconstruction-of-zzt codebase found here: https://github.com/asiekierka/reconstruction-of-zzt/ and is by extension licensed under the MIT license. The game contents itself are livensed under the CC-BY-SA 4.0 license. For more details on this, see the bottom of this page.
Hit us up in the Discord of ZZT https://museumofzzt.com/discord and let WiL know if there are major issues.
This game is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
A fairly long Christmassy psychedelic ZZT game done in the style of the legendary ZZTer Viovis/Ghettoflower. Your task is to assist Santa Claus in his fight against the Krampus, who has stolen his sleigh, by serving as Santa's advocate, a job that inexplicably involves becoming a kung fu master. There's a lot of comedic twists and turns and a very diverse art style that changes throughout the game.
Follow in-game instructions for help.
A quick finger twitch style game made in Zzt.
Submit high scores in discussion board.
Zzt and custom icon included
Download DosBox to run
A small Zzt platformer demo I made while I was feeling nostalgic one night.
To run the font: At the dos prompt and in the directory you have the font stored type
zman /i. This will install the font and allow you to play ZMAN the way it was intended.
After installing the font (do not exit the dos prompt or dosbox windiw or the font will un-install) run Zzt normally.
Title screen and name are all just filler until I decide to actually put effort into them.
Thanks for playing!
Lynx
a 2 player zzt arcade game.
Run the other player into your trail or even their own!
KEYS
DOWN: green player rotate left
UP: green player rotate right
LEFT: red player rotate left
RIGHT: red player rotate right
No spamming keys. That's cheating.
Reload the world to play again.
Just a very short Viovisian/Ghettoflowerian/bc_ian ZZT Christmas game I decided to put together. Released on January 7 due to < strike >laziness< /strike> this being Russian Christmas (December 25 by the Julian calendar.)
This also functions as a pseudo-tech demo of some neat new ZZT tricks that may or may not have ever been used before by anybody. All of them were achieved via changing various object stats in Kev-Edit to see if anything cool would happen.
Just as a warning, the endgame board is designed to crash after less than 10 seconds of you being on it via stat-edited bullets flying into the menu. This is not a bug, and simply how I decided to end this game.
Dedicated to Ghettoflower/Ghettowreath/Viovis/bc_/cbigbc in honour of his creating the entire style this and many other games of mine < strike >ripped off< /strike> were inspired by, as well as all the ZZT help he has given me over the years.
Before I learned of Foreign clipart that sung and danced and greeting carded for you, I came up with this title. This one will REALLY get you in the season, and I figure it's a good throwback to really get things going. I recall putting a lot of work into this one back in the day using some extra curricular procedures for the fancy art scheme. Who knows? It's been so long. Lost technologies but this was part of the puzzle, the one that brings you a joy for the season, to really patch things up. It's pretty much a 10 year anniversary of it so it may also have some datedness in it, but regardless enjoy. With this marking I think now it's time to bring back the ZZT caravan back in. Have an Exil Chaistmas everyone.
My first ZZT game i'm working on.
Story (this is 80% not mentioned in the game):
You are the smiley face who is the protagonist of ZZT (Zoo of Zero Tolerance), you are heard in the news that criminal people who are part of the gigantic prison dungeon place named Atrium, are kidnapping people and taking them to the dungeon, thus he prepares to survive, but the criminals were genius so they figured out who the smiley is hiding, then he got kidnapped and taken to the Atrium, you are then forced to be a slave, but accidentaly the criminals gave you ammo, they runned away. Then you're up to escape the dungeon, however, you're approached with 100 floors, which appears to be a endless dungeon, are you gonna escape it, or be punished?
The demo contains one set of 10 stages of full challenges while the full versions contains 10 sets of 10 stages with more challenges, more fun and more madness.