made for sylvie's jam 1, as such it fits the following theme:
"A game that you hate but it has a cute kitten in it, so it's impossible to insult the kitten. The kitten can ride a boat sometimes. When you try to buy from the shop there's a random chance something bad happens. The boat is hard to control precisely. When you die, you have to rebuild the boat by playing a puzzle game style sequence. There is an enemy (jellyfish) who appears when the timer runs out and tries to get you. There must be island gameplay and boat gameplay. The goal is only to get money and buy expensive items."
an attempt at recreating sylvie-style frustration in a world of cute things. a fansequel to cute jump (but also uses none of the mechanics from cute jump that weren't already in jumper (boats are kind of like birds though)).
Contains mildly existentialist dialogue. Some jankiness may also result in sprites rapidly flickering position (if you enter a boat while standing right next to bouncy tiles), or two adjacent rooms rapidly flickering on the screen (if you move into the "seam" of walls vertically connecting two rooms).
see also https://wibi-fortis.itch.io/cute-jump-2-sequel-2 . that page also has the .love version, to be opened with love2d, in case you're not on windows.
(fixed lack of any levelsets to play, redownload if lack of content proved disappointing)
also download the "sount drack"
Keyboard is a 64K intro using the ZZT engine that runs on MS-DOS PC or DOSBox and was released in 2018 by Nanoco. Keyboard features all 72 keys, 9 drum pads, visualization, level meter and a sample playlist that supports up to 64K of music in a single board! The total world and executable size is 65,536 bytes.
this is not like an egglike
the pc and mac versions are different
(if you can play the pc one, play that)
music by my friend
for James
Follow in-game instructions for help.
A quick finger twitch style game made in Zzt.
Submit high scores in discussion board.
Zzt and custom icon included
Download DosBox to run
This is a multiplayer interpretation on the classic novel. If you have a split personality like the character(s) in this book, you can play it by yourself and see which of you wins.
This game also has a specific peripheral required to play. Included in the game is a PDF showing you how to prepare and protect your keyboard.
This was made for the last Global Game Jam. This game is only posted here by the way. NYU hosted it and had several different awards one being best "Trainwreck" and the other being best "peripheral". Because I only post my games here I went real hard to represent. I was nominated for both, but didn't win. The Trainwreck award went to a game called "Shia LaBeouf ate my hands".
This game is dedicated to Andrew Yoon who I sat next to for most of the jam who recently died, and my friend Shawn Bradford who was a subconscious inspiration for the peripheral.
Enjoy!
My first trainwreck!
Jump dodge and throw stars to destroy fruit.
Don't hit the slide kicking karate man and watch out for raining ninja knife things.
Don't let the fruit hit you either.
WASD and spacebar
Make your own sound effects! (new feature)
Part 14 of the epic medieval saga about Galad the Golden Knight, set on a quest to rescue the Pink Pixel Princess from the clutches of the evil Red Guard. In this episode, the princess was taken deep into the Red's Keep. Luckily, Fourteen Cobalt Companions have come to your aid! Open doors. Cross the castle. Use the magic items to your advantage. Battle the guards. Rescue the princess. Avoid stingy swords. Survive horrible medieval music!
Controls: keyboard arrows or WASD. SPACE to lead your companions into attack. X to use a magic spell.
Requirements: Windows XP or 7, DirectX (at least 9?), .NET, 1024x768 or higher resolution.
Background story: made for "the event-formerly-known-as-14". There's also a part 1 in existence. The other parts are still to be made as prequels. Medieval resolution. Oh, and it's uploaded on the 14th! How symbolic.
A demo of a quick action stick shooter.
Be the man to best the machines.
Use the mouse to aim bullets and grenades.
Basic WASD movement
Exit the level through the door to win
Created in MMF2
Press "P" at the title screen to play
Lowered file size.
Added room and green keycard.
New Boss
How quickly can you mash your keyboard?
Prove who is the manliest burly lumberjack with an intense tree sawing contest! Local multiplayer. Player 1 uses 'A' and 'D' to cut down trees while Player 2 uses the left and right arrow keys. Art by Kiki Snell.