I met some friends in April and we made some art for a game!!
this is a beta version... music and other stuff will be added later!!!
art by mariken, dizzy and heavy
dizzy's twitter - https://twitter.com/HappyDizzzy
heavy's website - (to be added)
This is Kitteys Fruit --
get the fruit, get the high score, be the kittey.
controls --
any key - next frame in introductions
arrow keys - move
spacebar - dash move, become invulnerable for a short amount of time. watch your energy meter!
special thanks --
sylvie for typing the word kittey a lot
Here is a third compilation of many, many, games made over many years (a sequel to 3 of Kind and a sequel to The 5 Amingos [the third of kind]) where there are some sort of 4th wall breaking secrets. I originally made the different games in Klik n Play and then I imported it into MF2 and combined them into one mega game. If you like fruit and if you like bugs and if you like tough puzzling games, you might have varying degrees of interest in this. I may later publish a physical guide to the secrets of this game. Good luck either way!
My first trainwreck!
Jump dodge and throw stars to destroy fruit.
Don't hit the slide kicking karate man and watch out for raining ninja knife things.
Don't let the fruit hit you either.
WASD and spacebar
Make your own sound effects! (new feature)
Here is a second compilation of 5 games (a sequel to 3 of Kind) where there are some sort of 4th wall breaking secrets. If you like fruit and if you like bugs and if you like tough puzzling games, you'll like this.
Here are three different small puzzle games. I originally made the different games in Klik n Play and then I imported it into MF2. Good luck!
i ended up spending longer than i had intended to on this game due to a combination of sheer laziness and a lack of any real programming talent! a lot of things are broken, and i would have liked to have made more levels/not so haphazard levels. oh well! i do hope that you enjoy this game!! i did have fun making certain parts of it!
music used is by lohstana david (cc-by)
libraries used in making this game: hump and hardon collider by vrld, advanced tiled loader by kadoba
if you want to do anything with my (scary) code or graphics, feel free.
mac build is untested.
object of game:
you have to get all of the fruits
controls:
wasd or arrow keys to move (though s/down doesn't do anything)
move mouse to aim, click left or right mouse button to shoot
tab to toggle special challenge mode
f12 to cheat past a level
WELCOME TO THE GAME
AVOID THE ALL SEEING EYE
KILL THE MUMMY
COLLECT BONUS
BRIBE THE CONDUCTOR AT 1 MILLION (HE WILL TAKE NO LESS THAN THAT)
ENJOY YOUR SELF
-DOKTOR LINE
A game for the generous kickstarter donor whose game idea was "melon collie."
This is a less ambitious remake of OmniLudiCon. Guide Suzy the Ninja to all of the fruit and gold in levels of your creation! Make an entire platform game in just one second with this innovative editor which contains only one game element, thus saving you the necessity of working out a level design for yourself.
Six sample levels included!
Controls:
Left, right - Stride.
Z - Jump.
Up - Climb walls.
Z + left/right - Wall-jump.
Borrowing ideas from Terry's game Sine Wave Ninja, only with mouse controls now.
I don't tend to be very good at video games, but for me 250 is better than most attempts, 450 is woo yays, and 555 is my personal best so far.